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Substance Painter

56 shortcuts · Version 12.1 · Checked on September 20, 2026 · Official documentation

18 / 56 shortcuts change on Mac.

General

  • UndoDiffers on MacCtrl+Z
  • RedoDiffers on MacCtrl+Y
  • Switch to baking modeF8
  • Switch to painting modeF9
  • Switch to rendering modeF10

Tools

  • Open the baking settingsDiffers on MacCtrl+Shift+B
  • Show or hide the manipulatorQ
  • MoveW
  • RotateE
  • ScaleR
  • Snap the manipulator on the surfaceShift+W
  • Turn symmetry on or offL
  • Paint tool1
  • Eraser tool2
  • Projection tool3
  • Polygon fill tool4
  • Smudge tool5
  • Clone tool6
  • Increase the brush size]
  • Decrease the brush size[
  • Invert the grayscale valueX
  • Pick the material under the pointerP
  • Turn the lazy mouse on or offD
  • Change the brush size and hardnessDiffers on Mac
    Viewport
    Ctrl+Right click
  • Change the brush flow and rotationDiffers on Mac
    Viewport
    Ctrl+Left click
  • Enter or leave the quick maskU
  • Invert the quick maskI
  • Clear the quick maskY

Editing

  • Copy the selected layersDiffers on Mac
    Layer stack
    Ctrl+C
  • Cut the selected layersDiffers on Mac
    Layer stack
    Ctrl+X
  • Paste the layersDiffers on Mac
    Layer stack
    Ctrl+V
  • Duplicate the selected layersDiffers on Mac
    Layer stack
    Ctrl+D
  • Put the layers into a folderDiffers on Mac
    Layer stack
    Ctrl+G
  • Delete the selected layers
    Layer stack
    Delete

File

  • New projectDiffers on MacCtrl+N
  • Open a projectDiffers on MacCtrl+O
  • Save the projectDiffers on MacCtrl+S
  • Close the projectDiffers on MacCtrl+F4
  • Quit the applicationDiffers on MacAlt+F4
  • Export the texturesDiffers on MacCtrl+Shift+E

View

  • Hide the interfaceTab
  • Perspective cameraF5
  • Orthographic cameraF6
  • Show the 3D and 2D viewsF1
  • Show the 3D view onlyF2
  • Show the 2D view onlyF3
  • Swap the 2D and 3D viewsF4
  • Display the materialM
  • Display the next channelC
  • Display the previous channelShift+C
  • Isolate the current texture setAlt+Q
  • Rotate the environment map
    Viewport
    Shift+Right click